pub trait AddAssign<Rhs = Self> {
fn add_assign(&mut self, rhs: Rhs);
}
Expand description
The addition assignment operator +=
.
Examples
This example creates a Point
struct that implements the AddAssign
trait, and then demonstrates add-assigning to a mutable Point
.
use std::ops::AddAssign;
#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
x: i32,
y: i32,
}
impl AddAssign for Point {
fn add_assign(&mut self, other: Self) {
*self = Self {
x: self.x + other.x,
y: self.y + other.y,
};
}
}
let mut point = Point { x: 1, y: 0 };
point += Point { x: 2, y: 3 };
assert_eq!(point, Point { x: 3, y: 3 });
RunRequired methods
fn add_assign(&mut self, rhs: Rhs)
fn add_assign(&mut self, rhs: Rhs)
Implementors
impl AddAssign<f32> for f32
impl AddAssign<f64> for f64
impl AddAssign<i8> for i8
impl AddAssign<i8> for Saturating<i8>
impl AddAssign<i16> for i16
impl AddAssign<i16> for Saturating<i16>
impl AddAssign<i32> for i32
impl AddAssign<i32> for Saturating<i32>
impl AddAssign<i64> for i64
impl AddAssign<i64> for Saturating<i64>
impl AddAssign<i128> for i128
impl AddAssign<i128> for Saturating<i128>
impl AddAssign<isize> for isize
impl AddAssign<isize> for Saturating<isize>
impl AddAssign<u8> for u8
impl AddAssign<u8> for Saturating<u8>
impl AddAssign<u16> for u16
impl AddAssign<u16> for Saturating<u16>
impl AddAssign<u32> for u32
impl AddAssign<u32> for Saturating<u32>
impl AddAssign<u64> for u64
impl AddAssign<u64> for Saturating<u64>
impl AddAssign<u128> for u128
impl AddAssign<u128> for Saturating<u128>
impl AddAssign<usize> for usize
impl AddAssign<usize> for Saturating<usize>
impl AddAssign<Saturating<i8>> for Saturating<i8>
impl AddAssign<Saturating<i16>> for Saturating<i16>
impl AddAssign<Saturating<i32>> for Saturating<i32>
impl AddAssign<Saturating<i64>> for Saturating<i64>
impl AddAssign<Saturating<i128>> for Saturating<i128>
impl AddAssign<Saturating<isize>> for Saturating<isize>
impl AddAssign<Saturating<u8>> for Saturating<u8>
impl AddAssign<Saturating<u16>> for Saturating<u16>
impl AddAssign<Saturating<u32>> for Saturating<u32>
impl AddAssign<Saturating<u64>> for Saturating<u64>
impl AddAssign<Saturating<u128>> for Saturating<u128>
impl AddAssign<Saturating<usize>> for Saturating<usize>
impl AddAssign<Wrapping<i8>> for Wrapping<i8>
impl AddAssign<Wrapping<i16>> for Wrapping<i16>
impl AddAssign<Wrapping<i32>> for Wrapping<i32>
impl AddAssign<Wrapping<i64>> for Wrapping<i64>
impl AddAssign<Wrapping<i128>> for Wrapping<i128>
impl AddAssign<Wrapping<isize>> for Wrapping<isize>
impl AddAssign<Wrapping<u8>> for Wrapping<u8>
impl AddAssign<Wrapping<u16>> for Wrapping<u16>
impl AddAssign<Wrapping<u32>> for Wrapping<u32>
impl AddAssign<Wrapping<u64>> for Wrapping<u64>
impl AddAssign<Wrapping<u128>> for Wrapping<u128>
impl AddAssign<Wrapping<usize>> for Wrapping<usize>
impl AddAssign<Duration> for Duration
impl AddAssign<Duration> for Instant
impl AddAssign<Duration> for SystemTime
impl<'_> AddAssign<&'_ f32> for f32
impl<'_> AddAssign<&'_ f64> for f64
impl<'_> AddAssign<&'_ i8> for i8
impl<'_> AddAssign<&'_ i8> for Saturating<i8>
impl<'_> AddAssign<&'_ i16> for i16
impl<'_> AddAssign<&'_ i16> for Saturating<i16>
impl<'_> AddAssign<&'_ i32> for i32
impl<'_> AddAssign<&'_ i32> for Saturating<i32>
impl<'_> AddAssign<&'_ i64> for i64
impl<'_> AddAssign<&'_ i64> for Saturating<i64>
impl<'_> AddAssign<&'_ i128> for i128
impl<'_> AddAssign<&'_ i128> for Saturating<i128>
impl<'_> AddAssign<&'_ isize> for isize
impl<'_> AddAssign<&'_ isize> for Saturating<isize>
impl<'_> AddAssign<&'_ str> for String
Implements the +=
operator for appending to a String
.
This has the same behavior as the push_str
method.