pub struct UdpSocket(_);Expand description
A UDP socket.
After creating a UdpSocket by binding it to a socket address, data can be
sent to and received from any other socket address.
Although UDP is a connectionless protocol, this implementation provides an interface
to set an address where data should be sent and received from. After setting a remote
address with connect, data can be sent to and received from that address with
send and recv.
As stated in the User Datagram Protocol’s specification in IETF RFC 768, UDP is
an unordered, unreliable protocol; refer to TcpListener and TcpStream for TCP
primitives.
Examples
use std::net::UdpSocket;
fn main() -> std::io::Result<()> {
{
let socket = UdpSocket::bind("127.0.0.1:34254")?;
// Receives a single datagram message on the socket. If `buf` is too small to hold
// the message, it will be cut off.
let mut buf = [0; 10];
let (amt, src) = socket.recv_from(&mut buf)?;
// Redeclare `buf` as slice of the received data and send reverse data back to origin.
let buf = &mut buf[..amt];
buf.reverse();
socket.send_to(buf, &src)?;
} // the socket is closed here
Ok(())
}RunImplementations
impl UdpSocket
source
impl UdpSocket
sourcepub fn bind<A: ToSocketAddrs>(addr: A) -> Result<UdpSocket>
source
pub fn bind<A: ToSocketAddrs>(addr: A) -> Result<UdpSocket>
sourceCreates a UDP socket from the given address.
The address type can be any implementor of ToSocketAddrs trait. See
its documentation for concrete examples.
If addr yields multiple addresses, bind will be attempted with
each of the addresses until one succeeds and returns the socket. If none
of the addresses succeed in creating a socket, the error returned from
the last attempt (the last address) is returned.
Examples
Creates a UDP socket bound to 127.0.0.1:3400:
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");RunCreates a UDP socket bound to 127.0.0.1:3400. If the socket cannot be
bound to that address, create a UDP socket bound to 127.0.0.1:3401:
use std::net::{SocketAddr, UdpSocket};
let addrs = [
SocketAddr::from(([127, 0, 0, 1], 3400)),
SocketAddr::from(([127, 0, 0, 1], 3401)),
];
let socket = UdpSocket::bind(&addrs[..]).expect("couldn't bind to address");Runpub fn recv_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
source
pub fn recv_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
sourceReceives a single datagram message on the socket. On success, returns the number of bytes read and the origin.
The function must be called with valid byte array buf of sufficient size to
hold the message bytes. If a message is too long to fit in the supplied buffer,
excess bytes may be discarded.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
let mut buf = [0; 10];
let (number_of_bytes, src_addr) = socket.recv_from(&mut buf)
.expect("Didn't receive data");
let filled_buf = &mut buf[..number_of_bytes];Runpub fn peek_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
1.18.0 · source
pub fn peek_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>
1.18.0 · sourceReceives a single datagram message on the socket, without removing it from the queue. On success, returns the number of bytes read and the origin.
The function must be called with valid byte array buf of sufficient size to
hold the message bytes. If a message is too long to fit in the supplied buffer,
excess bytes may be discarded.
Successive calls return the same data. This is accomplished by passing
MSG_PEEK as a flag to the underlying recvfrom system call.
Do not use this function to implement busy waiting, instead use libc::poll to
synchronize IO events on one or more sockets.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
let mut buf = [0; 10];
let (number_of_bytes, src_addr) = socket.peek_from(&mut buf)
.expect("Didn't receive data");
let filled_buf = &mut buf[..number_of_bytes];Runpub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> Result<usize>
source
pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> Result<usize>
sourceSends data on the socket to the given address. On success, returns the number of bytes written.
Address type can be any implementor of ToSocketAddrs trait. See its
documentation for concrete examples.
It is possible for addr to yield multiple addresses, but send_to
will only send data to the first address yielded by addr.
This will return an error when the IP version of the local socket
does not match that returned from ToSocketAddrs.
See Issue #34202 for more details.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.send_to(&[0; 10], "127.0.0.1:4242").expect("couldn't send data");Runpub fn peer_addr(&self) -> Result<SocketAddr>
1.40.0 · source
pub fn peer_addr(&self) -> Result<SocketAddr>
1.40.0 · sourceReturns the socket address of the remote peer this socket was connected to.
Examples
use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.connect("192.168.0.1:41203").expect("couldn't connect to address");
assert_eq!(socket.peer_addr().unwrap(),
SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(192, 168, 0, 1), 41203)));RunIf the socket isn’t connected, it will return a NotConnected error.
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
assert_eq!(socket.peer_addr().unwrap_err().kind(),
std::io::ErrorKind::NotConnected);Runpub fn local_addr(&self) -> Result<SocketAddr>
source
pub fn local_addr(&self) -> Result<SocketAddr>
sourceReturns the socket address that this socket was created from.
Examples
use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
assert_eq!(socket.local_addr().unwrap(),
SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254)));Runpub fn try_clone(&self) -> Result<UdpSocket>
source
pub fn try_clone(&self) -> Result<UdpSocket>
sourceCreates a new independently owned handle to the underlying socket.
The returned UdpSocket is a reference to the same socket that this
object references. Both handles will read and write the same port, and
options set on one socket will be propagated to the other.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
let socket_clone = socket.try_clone().expect("couldn't clone the socket");Runpub fn set_read_timeout(&self, dur: Option<Duration>) -> Result<()>
1.4.0 · source
pub fn set_read_timeout(&self, dur: Option<Duration>) -> Result<()>
1.4.0 · sourceSets the read timeout to the timeout specified.
If the value specified is None, then read calls will block
indefinitely. An Err is returned if the zero Duration is
passed to this method.
Platform-specific behavior
Platforms may return a different error code whenever a read times out as
a result of setting this option. For example Unix typically returns an
error of the kind WouldBlock, but Windows may return TimedOut.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_read_timeout(None).expect("set_read_timeout call failed");RunAn Err is returned if the zero Duration is passed to this
method:
use std::io;
use std::net::UdpSocket;
use std::time::Duration;
let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
let result = socket.set_read_timeout(Some(Duration::new(0, 0)));
let err = result.unwrap_err();
assert_eq!(err.kind(), io::ErrorKind::InvalidInput)Runpub fn set_write_timeout(&self, dur: Option<Duration>) -> Result<()>
1.4.0 · source
pub fn set_write_timeout(&self, dur: Option<Duration>) -> Result<()>
1.4.0 · sourceSets the write timeout to the timeout specified.
If the value specified is None, then write calls will block
indefinitely. An Err is returned if the zero Duration is
passed to this method.
Platform-specific behavior
Platforms may return a different error code whenever a write times out
as a result of setting this option. For example Unix typically returns
an error of the kind WouldBlock, but Windows may return TimedOut.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_write_timeout(None).expect("set_write_timeout call failed");RunAn Err is returned if the zero Duration is passed to this
method:
use std::io;
use std::net::UdpSocket;
use std::time::Duration;
let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
let result = socket.set_write_timeout(Some(Duration::new(0, 0)));
let err = result.unwrap_err();
assert_eq!(err.kind(), io::ErrorKind::InvalidInput)Runpub fn read_timeout(&self) -> Result<Option<Duration>>
1.4.0 · source
pub fn read_timeout(&self) -> Result<Option<Duration>>
1.4.0 · sourceReturns the read timeout of this socket.
If the timeout is None, then read calls will block indefinitely.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_read_timeout(None).expect("set_read_timeout call failed");
assert_eq!(socket.read_timeout().unwrap(), None);Runpub fn write_timeout(&self) -> Result<Option<Duration>>
1.4.0 · source
pub fn write_timeout(&self) -> Result<Option<Duration>>
1.4.0 · sourceReturns the write timeout of this socket.
If the timeout is None, then write calls will block indefinitely.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_write_timeout(None).expect("set_write_timeout call failed");
assert_eq!(socket.write_timeout().unwrap(), None);Runpub fn set_broadcast(&self, broadcast: bool) -> Result<()>
1.9.0 · source
pub fn set_broadcast(&self, broadcast: bool) -> Result<()>
1.9.0 · sourceSets the value of the SO_BROADCAST option for this socket.
When enabled, this socket is allowed to send packets to a broadcast address.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_broadcast(false).expect("set_broadcast call failed");Runpub fn broadcast(&self) -> Result<bool>
1.9.0 · source
pub fn broadcast(&self) -> Result<bool>
1.9.0 · sourceGets the value of the SO_BROADCAST option for this socket.
For more information about this option, see UdpSocket::set_broadcast.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_broadcast(false).expect("set_broadcast call failed");
assert_eq!(socket.broadcast().unwrap(), false);Runpub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> Result<()>
1.9.0 · source
pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> Result<()>
1.9.0 · sourceSets the value of the IP_MULTICAST_LOOP option for this socket.
If enabled, multicast packets will be looped back to the local socket. Note that this might not have any effect on IPv6 sockets.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");Runpub fn multicast_loop_v4(&self) -> Result<bool>
1.9.0 · source
pub fn multicast_loop_v4(&self) -> Result<bool>
1.9.0 · sourceGets the value of the IP_MULTICAST_LOOP option for this socket.
For more information about this option, see UdpSocket::set_multicast_loop_v4.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
assert_eq!(socket.multicast_loop_v4().unwrap(), false);Runpub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> Result<()>
1.9.0 · source
pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> Result<()>
1.9.0 · sourceSets the value of the IP_MULTICAST_TTL option for this socket.
Indicates the time-to-live value of outgoing multicast packets for this socket. The default value is 1 which means that multicast packets don’t leave the local network unless explicitly requested.
Note that this might not have any effect on IPv6 sockets.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");Runpub fn multicast_ttl_v4(&self) -> Result<u32>
1.9.0 · source
pub fn multicast_ttl_v4(&self) -> Result<u32>
1.9.0 · sourceGets the value of the IP_MULTICAST_TTL option for this socket.
For more information about this option, see UdpSocket::set_multicast_ttl_v4.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
assert_eq!(socket.multicast_ttl_v4().unwrap(), 42);Runpub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> Result<()>
1.9.0 · source
pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> Result<()>
1.9.0 · sourceSets the value of the IPV6_MULTICAST_LOOP option for this socket.
Controls whether this socket sees the multicast packets it sends itself. Note that this might not have any affect on IPv4 sockets.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");Runpub fn multicast_loop_v6(&self) -> Result<bool>
1.9.0 · source
pub fn multicast_loop_v6(&self) -> Result<bool>
1.9.0 · sourceGets the value of the IPV6_MULTICAST_LOOP option for this socket.
For more information about this option, see UdpSocket::set_multicast_loop_v6.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
assert_eq!(socket.multicast_loop_v6().unwrap(), false);Runpub fn set_ttl(&self, ttl: u32) -> Result<()>
1.9.0 · source
pub fn set_ttl(&self, ttl: u32) -> Result<()>
1.9.0 · sourceSets the value for the IP_TTL option on this socket.
This value sets the time-to-live field that is used in every packet sent from this socket.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_ttl(42).expect("set_ttl call failed");Runpub fn ttl(&self) -> Result<u32>
1.9.0 · source
pub fn ttl(&self) -> Result<u32>
1.9.0 · sourceGets the value of the IP_TTL option for this socket.
For more information about this option, see UdpSocket::set_ttl.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.set_ttl(42).expect("set_ttl call failed");
assert_eq!(socket.ttl().unwrap(), 42);Runpub fn join_multicast_v4(
&self,
multiaddr: &Ipv4Addr,
interface: &Ipv4Addr
) -> Result<()>
1.9.0 · source
pub fn join_multicast_v4(
&self,
multiaddr: &Ipv4Addr,
interface: &Ipv4Addr
) -> Result<()>
1.9.0 · sourceExecutes an operation of the IP_ADD_MEMBERSHIP type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface is the
address of the local interface with which the system should join the
multicast group. If it’s equal to INADDR_ANY then an appropriate
interface is chosen by the system.
pub fn join_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
1.9.0 · source
pub fn join_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
1.9.0 · sourceExecutes an operation of the IPV6_ADD_MEMBERSHIP type.
This function specifies a new multicast group for this socket to join.
The address must be a valid multicast address, and interface is the
index of the interface to join/leave (or 0 to indicate any interface).
pub fn leave_multicast_v4(
&self,
multiaddr: &Ipv4Addr,
interface: &Ipv4Addr
) -> Result<()>
1.9.0 · source
pub fn leave_multicast_v4(
&self,
multiaddr: &Ipv4Addr,
interface: &Ipv4Addr
) -> Result<()>
1.9.0 · sourceExecutes an operation of the IP_DROP_MEMBERSHIP type.
For more information about this option, see UdpSocket::join_multicast_v4.
pub fn leave_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
1.9.0 · source
pub fn leave_multicast_v6(
&self,
multiaddr: &Ipv6Addr,
interface: u32
) -> Result<()>
1.9.0 · sourceExecutes an operation of the IPV6_DROP_MEMBERSHIP type.
For more information about this option, see UdpSocket::join_multicast_v6.
pub fn take_error(&self) -> Result<Option<Error>>
1.9.0 · source
pub fn take_error(&self) -> Result<Option<Error>>
1.9.0 · sourceGets the value of the SO_ERROR option on this socket.
This will retrieve the stored error in the underlying socket, clearing the field in the process. This can be useful for checking errors between calls.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
match socket.take_error() {
Ok(Some(error)) => println!("UdpSocket error: {error:?}"),
Ok(None) => println!("No error"),
Err(error) => println!("UdpSocket.take_error failed: {error:?}"),
}Runpub fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>
1.9.0 · source
pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>
1.9.0 · sourceConnects this UDP socket to a remote address, allowing the send and
recv syscalls to be used to send data and also applies filters to only
receive data from the specified address.
If addr yields multiple addresses, connect will be attempted with
each of the addresses until the underlying OS function returns no
error. Note that usually, a successful connect call does not specify
that there is a remote server listening on the port, rather, such an
error would only be detected after the first send. If the OS returns an
error for each of the specified addresses, the error returned from the
last connection attempt (the last address) is returned.
Examples
Creates a UDP socket bound to 127.0.0.1:3400 and connect the socket to
127.0.0.1:8080:
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
socket.connect("127.0.0.1:8080").expect("connect function failed");RunUnlike in the TCP case, passing an array of addresses to the connect
function of a UDP socket is not a useful thing to do: The OS will be
unable to determine whether something is listening on the remote
address without the application sending data.
pub fn send(&self, buf: &[u8]) -> Result<usize>
1.9.0 · source
pub fn send(&self, buf: &[u8]) -> Result<usize>
1.9.0 · sourceSends data on the socket to the remote address to which it is connected.
UdpSocket::connect will connect this socket to a remote address. This
method will fail if the socket is not connected.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.connect("127.0.0.1:8080").expect("connect function failed");
socket.send(&[0, 1, 2]).expect("couldn't send message");Runpub fn recv(&self, buf: &mut [u8]) -> Result<usize>
1.9.0 · source
pub fn recv(&self, buf: &mut [u8]) -> Result<usize>
1.9.0 · sourceReceives a single datagram message on the socket from the remote address to which it is connected. On success, returns the number of bytes read.
The function must be called with valid byte array buf of sufficient size to
hold the message bytes. If a message is too long to fit in the supplied buffer,
excess bytes may be discarded.
UdpSocket::connect will connect this socket to a remote address. This
method will fail if the socket is not connected.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.connect("127.0.0.1:8080").expect("connect function failed");
let mut buf = [0; 10];
match socket.recv(&mut buf) {
Ok(received) => println!("received {received} bytes {:?}", &buf[..received]),
Err(e) => println!("recv function failed: {e:?}"),
}Runpub fn peek(&self, buf: &mut [u8]) -> Result<usize>
1.18.0 · source
pub fn peek(&self, buf: &mut [u8]) -> Result<usize>
1.18.0 · sourceReceives single datagram on the socket from the remote address to which it is connected, without removing the message from input queue. On success, returns the number of bytes peeked.
The function must be called with valid byte array buf of sufficient size to
hold the message bytes. If a message is too long to fit in the supplied buffer,
excess bytes may be discarded.
Successive calls return the same data. This is accomplished by passing
MSG_PEEK as a flag to the underlying recv system call.
Do not use this function to implement busy waiting, instead use libc::poll to
synchronize IO events on one or more sockets.
UdpSocket::connect will connect this socket to a remote address. This
method will fail if the socket is not connected.
Errors
This method will fail if the socket is not connected. The connect method
will connect this socket to a remote address.
Examples
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
socket.connect("127.0.0.1:8080").expect("connect function failed");
let mut buf = [0; 10];
match socket.peek(&mut buf) {
Ok(received) => println!("received {received} bytes"),
Err(e) => println!("peek function failed: {e:?}"),
}Runpub fn set_nonblocking(&self, nonblocking: bool) -> Result<()>
1.9.0 · source
pub fn set_nonblocking(&self, nonblocking: bool) -> Result<()>
1.9.0 · sourceMoves this UDP socket into or out of nonblocking mode.
This will result in recv, recv_from, send, and send_to
operations becoming nonblocking, i.e., immediately returning from their
calls. If the IO operation is successful, Ok is returned and no
further action is required. If the IO operation could not be completed
and needs to be retried, an error with kind
io::ErrorKind::WouldBlock is returned.
On Unix platforms, calling this method corresponds to calling fcntl
FIONBIO. On Windows calling this method corresponds to calling
ioctlsocket FIONBIO.
Examples
Creates a UDP socket bound to 127.0.0.1:7878 and read bytes in
nonblocking mode:
use std::io;
use std::net::UdpSocket;
let socket = UdpSocket::bind("127.0.0.1:7878").unwrap();
socket.set_nonblocking(true).unwrap();
let mut buf = [0; 10];
let (num_bytes_read, _) = loop {
match socket.recv_from(&mut buf) {
Ok(n) => break n,
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
// wait until network socket is ready, typically implemented
// via platform-specific APIs such as epoll or IOCP
wait_for_fd();
}
Err(e) => panic!("encountered IO error: {e}"),
}
};
println!("bytes: {:?}", &buf[..num_bytes_read]);RunTrait Implementations
impl AsFd for UdpSocket
source
impl AsFd for UdpSocket
sourcefn as_fd(&self) -> BorrowedFd<'_>
source
fn as_fd(&self) -> BorrowedFd<'_>
sourceBorrows the file descriptor. Read more
impl AsRawSocket for UdpSocket
source Available on Windows only.
impl AsRawSocket for UdpSocket
sourcefn as_raw_socket(&self) -> RawSocket
source
fn as_raw_socket(&self) -> RawSocket
sourceExtracts the raw socket. Read more
impl AsSocket for UdpSocket
source Available on Windows only.
impl AsSocket for UdpSocket
sourceimpl From<OwnedSocket> for UdpSocket
source Available on Windows only.
impl From<OwnedSocket> for UdpSocket
sourcefn from(owned: OwnedSocket) -> Self
source
fn from(owned: OwnedSocket) -> Self
sourceConverts to this type from the input type.
impl From<UdpSocket> for OwnedSocket
source Available on Windows only.
impl From<UdpSocket> for OwnedSocket
sourcefn from(udp_socket: UdpSocket) -> OwnedSocket
source
fn from(udp_socket: UdpSocket) -> OwnedSocket
sourceConverts to this type from the input type.
impl FromRawFd for UdpSocket
1.1.0 · source
impl FromRawFd for UdpSocket
1.1.0 · sourceunsafe fn from_raw_fd(fd: RawFd) -> UdpSocket
source
unsafe fn from_raw_fd(fd: RawFd) -> UdpSocket
sourceConstructs a new instance of Self from the given raw file
descriptor. Read more
impl FromRawSocket for UdpSocket
1.1.0 · source Available on Windows only.
impl FromRawSocket for UdpSocket
1.1.0 · sourceunsafe fn from_raw_socket(sock: RawSocket) -> UdpSocket
source
unsafe fn from_raw_socket(sock: RawSocket) -> UdpSocket
sourceConstructs a new I/O object from the specified raw socket. Read more
impl IntoRawFd for UdpSocket
1.4.0 · source
impl IntoRawFd for UdpSocket
1.4.0 · sourcefn into_raw_fd(self) -> RawFd
source
fn into_raw_fd(self) -> RawFd
sourceConsumes this object, returning the raw underlying file descriptor. Read more
impl IntoRawSocket for UdpSocket
1.4.0 · source Available on Windows only.
impl IntoRawSocket for UdpSocket
1.4.0 · sourcefn into_raw_socket(self) -> RawSocket
source
fn into_raw_socket(self) -> RawSocket
sourceConsumes this object, returning the raw underlying socket. Read more
Auto Trait Implementations
impl RefUnwindSafe for UdpSocket
impl Send for UdpSocket
impl Sync for UdpSocket
impl Unpin for UdpSocket
impl UnwindSafe for UdpSocket
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
source
impl<T> BorrowMut<T> for T where
T: ?Sized,
sourcefn borrow_mut(&mut self) -> &mut T
const: unstable · source
fn borrow_mut(&mut self) -> &mut T
const: unstable · sourceMutably borrows from an owned value. Read more