Struct std::time::SystemTime
1.8.0 · source · [−]pub struct SystemTime(_);
Expand description
A measurement of the system clock, useful for talking to external entities like the file system or other processes.
Distinct from the Instant
type, this time measurement is not
monotonic. This means that you can save a file to the file system, then
save another file to the file system, and the second file has a
SystemTime
measurement earlier than the first. In other words, an
operation that happens after another operation in real time may have an
earlier SystemTime
!
Consequently, comparing two SystemTime
instances to learn about the
duration between them returns a Result
instead of an infallible Duration
to indicate that this sort of time drift may happen and needs to be handled.
Although a SystemTime
cannot be directly inspected, the UNIX_EPOCH
constant is provided in this module as an anchor in time to learn
information about a SystemTime
. By calculating the duration from this
fixed point in time, a SystemTime
can be converted to a human-readable time,
or perhaps some other string representation.
The size of a SystemTime
struct may vary depending on the target operating
system.
Example:
use std::time::{Duration, SystemTime};
use std::thread::sleep;
fn main() {
let now = SystemTime::now();
// we sleep for 2 seconds
sleep(Duration::new(2, 0));
match now.elapsed() {
Ok(elapsed) => {
// it prints '2'
println!("{}", elapsed.as_secs());
}
Err(e) => {
// an error occurred!
println!("Error: {:?}", e);
}
}
}
RunPlatform-specific behavior
The precision of SystemTime
can depend on the underlying OS-specific time format.
For example, on Windows the time is represented in 100 nanosecond intervals whereas Linux
can represent nanosecond intervals.
Currently, the following system calls are being used to get the current time using now()
:
Platform | System call |
---|---|
SGX | insecure_time usercall. More information on timekeeping in SGX |
UNIX | clock_gettime (Realtime Clock) |
Darwin | gettimeofday |
VXWorks | clock_gettime (Realtime Clock) |
SOLID | SOLID_RTC_ReadTime |
WASI | __wasi_clock_time_get (Realtime Clock) |
Windows | GetSystemTimePreciseAsFileTime / GetSystemTimeAsFileTime |
Disclaimer: These system calls might change over time.
Note: mathematical operations like
add
may panic if the underlying structure cannot represent the new point in time.
Implementations
An anchor in time which can be used to create new SystemTime
instances or
learn about where in time a SystemTime
lies.
This constant is defined to be “1970-01-01 00:00:00 UTC” on all systems with
respect to the system clock. Using duration_since
on an existing
SystemTime
instance can tell how far away from this point in time a
measurement lies, and using UNIX_EPOCH + duration
can be used to create a
SystemTime
instance to represent another fixed point in time.
Examples
use std::time::SystemTime;
match SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()),
Err(_) => panic!("SystemTime before UNIX EPOCH!"),
}
RunReturns the amount of time elapsed from an earlier point in time.
This function may fail because measurements taken earlier are not
guaranteed to always be before later measurements (due to anomalies such
as the system clock being adjusted either forwards or backwards).
Instant
can be used to measure elapsed time without this risk of failure.
If successful, Ok(Duration)
is returned where the duration represents
the amount of time elapsed from the specified measurement to this one.
Returns an Err
if earlier
is later than self
, and the error
contains how far from self
the time is.
Examples
use std::time::SystemTime;
let sys_time = SystemTime::now();
let new_sys_time = SystemTime::now();
let difference = new_sys_time.duration_since(sys_time)
.expect("Clock may have gone backwards");
println!("{:?}", difference);
RunReturns the difference between the clock time when this system time was created, and the current clock time.
This function may fail as the underlying system clock is susceptible to
drift and updates (e.g., the system clock could go backwards), so this
function might not always succeed. If successful, Ok(Duration)
is
returned where the duration represents the amount of time elapsed from
this time measurement to the current time.
To measure elapsed time reliably, use Instant
instead.
Returns an Err
if self
is later than the current system time, and
the error contains how far from the current system time self
is.
Examples
use std::thread::sleep;
use std::time::{Duration, SystemTime};
let sys_time = SystemTime::now();
let one_sec = Duration::from_secs(1);
sleep(one_sec);
assert!(sys_time.elapsed().unwrap() >= one_sec);
RunReturns Some(t)
where t
is the time self + duration
if t
can be represented as
SystemTime
(which means it’s inside the bounds of the underlying data structure), None
otherwise.
Returns Some(t)
where t
is the time self - duration
if t
can be represented as
SystemTime
(which means it’s inside the bounds of the underlying data structure), None
otherwise.
Trait Implementations
Panics
This function may panic if the resulting point in time cannot be represented by the
underlying data structure. See SystemTime::checked_add
for a version without panic.
type Output = SystemTime
type Output = SystemTime
The resulting type after applying the +
operator.
Performs the +=
operation. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
type Output = SystemTime
type Output = SystemTime
The resulting type after applying the -
operator.
Performs the -
operation. Read more
Performs the -=
operation. Read more