pub struct Builder { /* fields omitted */ }
Expand description
Thread factory, which can be used in order to configure the properties of a new thread.
Methods can be chained on it in order to configure it.
The two configurations available are:
name
: specifies an associated name for the threadstack_size
: specifies the desired stack size for the thread
The spawn
method will take ownership of the builder and create an
io::Result
to the thread handle with the given configuration.
The thread::spawn
free function uses a Builder
with default
configuration and unwrap
s its return value.
You may want to use spawn
instead of thread::spawn
, when you want
to recover from a failure to launch a thread, indeed the free function will
panic where the Builder
method will return a io::Result
.
Examples
use std::thread;
let builder = thread::Builder::new();
let handler = builder.spawn(|| {
// thread code
}).unwrap();
handler.join().unwrap();
RunImplementations
Generates the base configuration for spawning a thread, from which configuration methods can be chained.
Examples
use std::thread;
let builder = thread::Builder::new()
.name("foo".into())
.stack_size(32 * 1024);
let handler = builder.spawn(|| {
// thread code
}).unwrap();
handler.join().unwrap();
RunNames the thread-to-be. Currently the name is used for identification only in panic messages.
The name must not contain null bytes (\0
).
For more information about named threads, see this module-level documentation.
Examples
use std::thread;
let builder = thread::Builder::new()
.name("foo".into());
let handler = builder.spawn(|| {
assert_eq!(thread::current().name(), Some("foo"))
}).unwrap();
handler.join().unwrap();
RunSets the size of the stack (in bytes) for the new thread.
The actual stack size may be greater than this value if the platform specifies a minimal stack size.
For more information about the stack size for threads, see this module-level documentation.
Examples
use std::thread;
let builder = thread::Builder::new().stack_size(32 * 1024);
RunSpawns a new thread by taking ownership of the Builder
, and returns an
io::Result
to its JoinHandle
.
The spawned thread may outlive the caller (unless the caller thread is the main thread; the whole process is terminated when the main thread finishes). The join handle can be used to block on termination of the spawned thread, including recovering its panics.
For a more complete documentation see thread::spawn
.
Errors
Unlike the spawn
free function, this method yields an
io::Result
to capture any failure to create the thread at
the OS level.
Panics
Panics if a thread name was set and it contained null bytes.
Examples
use std::thread;
let builder = thread::Builder::new();
let handler = builder.spawn(|| {
// thread code
}).unwrap();
handler.join().unwrap();
Runpub unsafe fn spawn_unchecked<'a, F, T>(self, f: F) -> Result<JoinHandle<T>> where
F: FnOnce() -> T,
F: Send + 'a,
T: Send + 'a,
pub unsafe fn spawn_unchecked<'a, F, T>(self, f: F) -> Result<JoinHandle<T>> where
F: FnOnce() -> T,
F: Send + 'a,
T: Send + 'a,
Spawns a new thread without any lifetime restrictions by taking ownership
of the Builder
, and returns an io::Result
to its JoinHandle
.
The spawned thread may outlive the caller (unless the caller thread is the main thread; the whole process is terminated when the main thread finishes). The join handle can be used to block on termination of the spawned thread, including recovering its panics.
This method is identical to thread::Builder::spawn
,
except for the relaxed lifetime bounds, which render it unsafe.
For a more complete documentation see thread::spawn
.
Errors
Unlike the spawn
free function, this method yields an
io::Result
to capture any failure to create the thread at
the OS level.
Panics
Panics if a thread name was set and it contained null bytes.
Safety
The caller has to ensure that the spawned thread does not outlive any references in the supplied thread closure and its return type. This can be guaranteed in two ways:
- ensure that
join
is called before any referenced data is dropped - use only types with
'static
lifetime bounds, i.e., those with no or only'static
references (boththread::Builder::spawn
andthread::spawn
enforce this property statically)
Examples
#![feature(thread_spawn_unchecked)]
use std::thread;
let builder = thread::Builder::new();
let x = 1;
let thread_x = &x;
let handler = unsafe {
builder.spawn_unchecked(move || {
println!("x = {}", *thread_x);
}).unwrap()
};
// caller has to ensure `join()` is called, otherwise
// it is possible to access freed memory if `x` gets
// dropped before the thread closure is executed!
handler.join().unwrap();
Run