1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
/// Shared channels.
///
/// This is the flavor of channels which are not necessarily optimized for any
/// particular use case, but are the most general in how they are used. Shared
/// channels are cloneable allowing for multiple senders.
///
/// High level implementation details can be found in the comment of the parent
/// module. You'll also note that the implementation of the shared and stream
/// channels are quite similar, and this is no coincidence!
pub use self::Failure::*;
use self::StartResult::*;

use core::cmp;
use core::intrinsics::abort;

use crate::cell::UnsafeCell;
use crate::ptr;
use crate::sync::atomic::{AtomicBool, AtomicIsize, AtomicUsize, Ordering};
use crate::sync::mpsc::blocking::{self, SignalToken};
use crate::sync::mpsc::mpsc_queue as mpsc;
use crate::sync::{Mutex, MutexGuard};
use crate::thread;
use crate::time::Instant;

const DISCONNECTED: isize = isize::MIN;
const FUDGE: isize = 1024;
const MAX_REFCOUNT: usize = (isize::MAX) as usize;
#[cfg(test)]
const MAX_STEALS: isize = 5;
#[cfg(not(test))]
const MAX_STEALS: isize = 1 << 20;

pub struct Packet<T> {
    queue: mpsc::Queue<T>,
    cnt: AtomicIsize,          // How many items are on this channel
    steals: UnsafeCell<isize>, // How many times has a port received without blocking?
    to_wake: AtomicUsize,      // SignalToken for wake up

    // The number of channels which are currently using this packet.
    channels: AtomicUsize,

    // See the discussion in Port::drop and the channel send methods for what
    // these are used for
    port_dropped: AtomicBool,
    sender_drain: AtomicIsize,

    // this lock protects various portions of this implementation during
    // select()
    select_lock: Mutex<()>,
}

pub enum Failure {
    Empty,
    Disconnected,
}

#[derive(PartialEq, Eq)]
enum StartResult {
    Installed,
    Abort,
}

impl<T> Packet<T> {
    // Creation of a packet *must* be followed by a call to postinit_lock
    // and later by inherit_blocker
    pub fn new() -> Packet<T> {
        Packet {
            queue: mpsc::Queue::new(),
            cnt: AtomicIsize::new(0),
            steals: UnsafeCell::new(0),
            to_wake: AtomicUsize::new(0),
            channels: AtomicUsize::new(2),
            port_dropped: AtomicBool::new(false),
            sender_drain: AtomicIsize::new(0),
            select_lock: Mutex::new(()),
        }
    }

    // This function should be used after newly created Packet
    // was wrapped with an Arc
    // In other case mutex data will be duplicated while cloning
    // and that could cause problems on platforms where it is
    // represented by opaque data structure
    pub fn postinit_lock(&self) -> MutexGuard<'_, ()> {
        self.select_lock.lock().unwrap()
    }

    // This function is used at the creation of a shared packet to inherit a
    // previously blocked thread. This is done to prevent spurious wakeups of
    // threads in select().
    //
    // This can only be called at channel-creation time
    pub fn inherit_blocker(&self, token: Option<SignalToken>, guard: MutexGuard<'_, ()>) {
        if let Some(token) = token {
            assert_eq!(self.cnt.load(Ordering::SeqCst), 0);
            assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
            self.to_wake.store(unsafe { token.cast_to_usize() }, Ordering::SeqCst);
            self.cnt.store(-1, Ordering::SeqCst);

            // This store is a little sketchy. What's happening here is that
            // we're transferring a blocker from a oneshot or stream channel to
            // this shared channel. In doing so, we never spuriously wake them
            // up and rather only wake them up at the appropriate time. This
            // implementation of shared channels assumes that any blocking
            // recv() will undo the increment of steals performed in try_recv()
            // once the recv is complete.  This thread that we're inheriting,
            // however, is not in the middle of recv. Hence, the first time we
            // wake them up, they're going to wake up from their old port, move
            // on to the upgraded port, and then call the block recv() function.
            //
            // When calling this function, they'll find there's data immediately
            // available, counting it as a steal. This in fact wasn't a steal
            // because we appropriately blocked them waiting for data.
            //
            // To offset this bad increment, we initially set the steal count to
            // -1. You'll find some special code in abort_selection() as well to
            // ensure that this -1 steal count doesn't escape too far.
            unsafe {
                *self.steals.get() = -1;
            }
        }

        // When the shared packet is constructed, we grabbed this lock. The
        // purpose of this lock is to ensure that abort_selection() doesn't
        // interfere with this method. After we unlock this lock, we're
        // signifying that we're done modifying self.cnt and self.to_wake and
        // the port is ready for the world to continue using it.
        drop(guard);
    }

    pub fn send(&self, t: T) -> Result<(), T> {
        // See Port::drop for what's going on
        if self.port_dropped.load(Ordering::SeqCst) {
            return Err(t);
        }

        // Note that the multiple sender case is a little trickier
        // semantically than the single sender case. The logic for
        // incrementing is "add and if disconnected store disconnected".
        // This could end up leading some senders to believe that there
        // wasn't a disconnect if in fact there was a disconnect. This means
        // that while one thread is attempting to re-store the disconnected
        // states, other threads could walk through merrily incrementing
        // this very-negative disconnected count. To prevent senders from
        // spuriously attempting to send when the channels is actually
        // disconnected, the count has a ranged check here.
        //
        // This is also done for another reason. Remember that the return
        // value of this function is:
        //
        //  `true` == the data *may* be received, this essentially has no
        //            meaning
        //  `false` == the data will *never* be received, this has a lot of
        //             meaning
        //
        // In the SPSC case, we have a check of 'queue.is_empty()' to see
        // whether the data was actually received, but this same condition
        // means nothing in a multi-producer context. As a result, this
        // preflight check serves as the definitive "this will never be
        // received". Once we get beyond this check, we have permanently
        // entered the realm of "this may be received"
        if self.cnt.load(Ordering::SeqCst) < DISCONNECTED + FUDGE {
            return Err(t);
        }

        self.queue.push(t);
        match self.cnt.fetch_add(1, Ordering::SeqCst) {
            -1 => {
                self.take_to_wake().signal();
            }

            // In this case, we have possibly failed to send our data, and
            // we need to consider re-popping the data in order to fully
            // destroy it. We must arbitrate among the multiple senders,
            // however, because the queues that we're using are
            // single-consumer queues. In order to do this, all exiting
            // pushers will use an atomic count in order to count those
            // flowing through. Pushers who see 0 are required to drain as
            // much as possible, and then can only exit when they are the
            // only pusher (otherwise they must try again).
            n if n < DISCONNECTED + FUDGE => {
                // see the comment in 'try' for a shared channel for why this
                // window of "not disconnected" is ok.
                self.cnt.store(DISCONNECTED, Ordering::SeqCst);

                if self.sender_drain.fetch_add(1, Ordering::SeqCst) == 0 {
                    loop {
                        // drain the queue, for info on the thread yield see the
                        // discussion in try_recv
                        loop {
                            match self.queue.pop() {
                                mpsc::Data(..) => {}
                                mpsc::Empty => break,
                                mpsc::Inconsistent => thread::yield_now(),
                            }
                        }
                        // maybe we're done, if we're not the last ones
                        // here, then we need to go try again.
                        if self.sender_drain.fetch_sub(1, Ordering::SeqCst) == 1 {
                            break;
                        }
                    }

                    // At this point, there may still be data on the queue,
                    // but only if the count hasn't been incremented and
                    // some other sender hasn't finished pushing data just
                    // yet. That sender in question will drain its own data.
                }
            }

            // Can't make any assumptions about this case like in the SPSC case.
            _ => {}
        }

        Ok(())
    }

    pub fn recv(&self, deadline: Option<Instant>) -> Result<T, Failure> {
        // This code is essentially the exact same as that found in the stream
        // case (see stream.rs)
        match self.try_recv() {
            Err(Empty) => {}
            data => return data,
        }

        let (wait_token, signal_token) = blocking::tokens();
        if self.decrement(signal_token) == Installed {
            if let Some(deadline) = deadline {
                let timed_out = !wait_token.wait_max_until(deadline);
                if timed_out {
                    self.abort_selection(false);
                }
            } else {
                wait_token.wait();
            }
        }

        match self.try_recv() {
            data @ Ok(..) => unsafe {
                *self.steals.get() -= 1;
                data
            },
            data => data,
        }
    }

    // Essentially the exact same thing as the stream decrement function.
    // Returns true if blocking should proceed.
    fn decrement(&self, token: SignalToken) -> StartResult {
        unsafe {
            assert_eq!(
                self.to_wake.load(Ordering::SeqCst),
                0,
                "This is a known bug in the Rust standard library. See https://github.com/rust-lang/rust/issues/39364"
            );
            let ptr = token.cast_to_usize();
            self.to_wake.store(ptr, Ordering::SeqCst);

            let steals = ptr::replace(self.steals.get(), 0);

            match self.cnt.fetch_sub(1 + steals, Ordering::SeqCst) {
                DISCONNECTED => {
                    self.cnt.store(DISCONNECTED, Ordering::SeqCst);
                }
                // If we factor in our steals and notice that the channel has no
                // data, we successfully sleep
                n => {
                    assert!(n >= 0);
                    if n - steals <= 0 {
                        return Installed;
                    }
                }
            }

            self.to_wake.store(0, Ordering::SeqCst);
            drop(SignalToken::cast_from_usize(ptr));
            Abort
        }
    }

    pub fn try_recv(&self) -> Result<T, Failure> {
        let ret = match self.queue.pop() {
            mpsc::Data(t) => Some(t),
            mpsc::Empty => None,

            // This is a bit of an interesting case. The channel is reported as
            // having data available, but our pop() has failed due to the queue
            // being in an inconsistent state.  This means that there is some
            // pusher somewhere which has yet to complete, but we are guaranteed
            // that a pop will eventually succeed. In this case, we spin in a
            // yield loop because the remote sender should finish their enqueue
            // operation "very quickly".
            //
            // Avoiding this yield loop would require a different queue
            // abstraction which provides the guarantee that after M pushes have
            // succeeded, at least M pops will succeed. The current queues
            // guarantee that if there are N active pushes, you can pop N times
            // once all N have finished.
            mpsc::Inconsistent => {
                let data;
                loop {
                    thread::yield_now();
                    match self.queue.pop() {
                        mpsc::Data(t) => {
                            data = t;
                            break;
                        }
                        mpsc::Empty => panic!("inconsistent => empty"),
                        mpsc::Inconsistent => {}
                    }
                }
                Some(data)
            }
        };
        match ret {
            // See the discussion in the stream implementation for why we
            // might decrement steals.
            Some(data) => unsafe {
                if *self.steals.get() > MAX_STEALS {
                    match self.cnt.swap(0, Ordering::SeqCst) {
                        DISCONNECTED => {
                            self.cnt.store(DISCONNECTED, Ordering::SeqCst);
                        }
                        n => {
                            let m = cmp::min(n, *self.steals.get());
                            *self.steals.get() -= m;
                            self.bump(n - m);
                        }
                    }
                    assert!(*self.steals.get() >= 0);
                }
                *self.steals.get() += 1;
                Ok(data)
            },

            // See the discussion in the stream implementation for why we try
            // again.
            None => {
                match self.cnt.load(Ordering::SeqCst) {
                    n if n != DISCONNECTED => Err(Empty),
                    _ => {
                        match self.queue.pop() {
                            mpsc::Data(t) => Ok(t),
                            mpsc::Empty => Err(Disconnected),
                            // with no senders, an inconsistency is impossible.
                            mpsc::Inconsistent => unreachable!(),
                        }
                    }
                }
            }
        }
    }

    // Prepares this shared packet for a channel clone, essentially just bumping
    // a refcount.
    pub fn clone_chan(&self) {
        let old_count = self.channels.fetch_add(1, Ordering::SeqCst);

        // See comments on Arc::clone() on why we do this (for `mem::forget`).
        if old_count > MAX_REFCOUNT {
            abort();
        }
    }

    // Decrement the reference count on a channel. This is called whenever a
    // Chan is dropped and may end up waking up a receiver. It's the receiver's
    // responsibility on the other end to figure out that we've disconnected.
    pub fn drop_chan(&self) {
        match self.channels.fetch_sub(1, Ordering::SeqCst) {
            1 => {}
            n if n > 1 => return,
            n => panic!("bad number of channels left {}", n),
        }

        match self.cnt.swap(DISCONNECTED, Ordering::SeqCst) {
            -1 => {
                self.take_to_wake().signal();
            }
            DISCONNECTED => {}
            n => {
                assert!(n >= 0);
            }
        }
    }

    // See the long discussion inside of stream.rs for why the queue is drained,
    // and why it is done in this fashion.
    pub fn drop_port(&self) {
        self.port_dropped.store(true, Ordering::SeqCst);
        let mut steals = unsafe { *self.steals.get() };
        while {
            match self.cnt.compare_exchange(
                steals,
                DISCONNECTED,
                Ordering::SeqCst,
                Ordering::SeqCst,
            ) {
                Ok(_) => false,
                Err(old) => old != DISCONNECTED,
            }
        } {
            // See the discussion in 'try_recv' for why we yield
            // control of this thread.
            loop {
                match self.queue.pop() {
                    mpsc::Data(..) => {
                        steals += 1;
                    }
                    mpsc::Empty | mpsc::Inconsistent => break,
                }
            }
        }
    }

    // Consumes ownership of the 'to_wake' field.
    fn take_to_wake(&self) -> SignalToken {
        let ptr = self.to_wake.load(Ordering::SeqCst);
        self.to_wake.store(0, Ordering::SeqCst);
        assert!(ptr != 0);
        unsafe { SignalToken::cast_from_usize(ptr) }
    }

    ////////////////////////////////////////////////////////////////////////////
    // select implementation
    ////////////////////////////////////////////////////////////////////////////

    // increment the count on the channel (used for selection)
    fn bump(&self, amt: isize) -> isize {
        match self.cnt.fetch_add(amt, Ordering::SeqCst) {
            DISCONNECTED => {
                self.cnt.store(DISCONNECTED, Ordering::SeqCst);
                DISCONNECTED
            }
            n => n,
        }
    }

    // Cancels a previous thread waiting on this port, returning whether there's
    // data on the port.
    //
    // This is similar to the stream implementation (hence fewer comments), but
    // uses a different value for the "steals" variable.
    pub fn abort_selection(&self, _was_upgrade: bool) -> bool {
        // Before we do anything else, we bounce on this lock. The reason for
        // doing this is to ensure that any upgrade-in-progress is gone and
        // done with. Without this bounce, we can race with inherit_blocker
        // about looking at and dealing with to_wake. Once we have acquired the
        // lock, we are guaranteed that inherit_blocker is done.
        {
            let _guard = self.select_lock.lock().unwrap();
        }

        // Like the stream implementation, we want to make sure that the count
        // on the channel goes non-negative. We don't know how negative the
        // stream currently is, so instead of using a steal value of 1, we load
        // the channel count and figure out what we should do to make it
        // positive.
        let steals = {
            let cnt = self.cnt.load(Ordering::SeqCst);
            if cnt < 0 && cnt != DISCONNECTED { -cnt } else { 0 }
        };
        let prev = self.bump(steals + 1);

        if prev == DISCONNECTED {
            assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
            true
        } else {
            let cur = prev + steals + 1;
            assert!(cur >= 0);
            if prev < 0 {
                drop(self.take_to_wake());
            } else {
                while self.to_wake.load(Ordering::SeqCst) != 0 {
                    thread::yield_now();
                }
            }
            unsafe {
                // if the number of steals is -1, it was the pre-emptive -1 steal
                // count from when we inherited a blocker. This is fine because
                // we're just going to overwrite it with a real value.
                let old = self.steals.get();
                assert!(*old == 0 || *old == -1);
                *old = steals;
                prev >= 0
            }
        }
    }
}

impl<T> Drop for Packet<T> {
    fn drop(&mut self) {
        // Note that this load is not only an assert for correctness about
        // disconnection, but also a proper fence before the read of
        // `to_wake`, so this assert cannot be removed with also removing
        // the `to_wake` assert.
        assert_eq!(self.cnt.load(Ordering::SeqCst), DISCONNECTED);
        assert_eq!(self.to_wake.load(Ordering::SeqCst), 0);
        assert_eq!(self.channels.load(Ordering::SeqCst), 0);
    }
}