#[repr(C)]
pub struct Screen {
Show 20 fields pub ext_data: *mut XExtData, pub display: *mut Display, pub root: Window, pub width: c_int, pub height: c_int, pub mwidth: c_int, pub mheight: c_int, pub ndepths: c_int, pub depths: *mut Depth, pub root_depth: c_int, pub root_visual: *mut Visual, pub default_gc: GC, pub cmap: Colormap, pub white_pixel: c_ulong, pub black_pixel: c_ulong, pub max_maps: c_int, pub min_maps: c_int, pub backing_store: c_int, pub save_unders: Bool, pub root_input_mask: c_long,
}

Fields

ext_data: *mut XExtDatadisplay: *mut Displayroot: Windowwidth: c_intheight: c_intmwidth: c_intmheight: c_intndepths: c_intdepths: *mut Depthroot_depth: c_introot_visual: *mut Visualdefault_gc: GCcmap: Colormapwhite_pixel: c_ulongblack_pixel: c_ulongmax_maps: c_intmin_maps: c_intbacking_store: c_intsave_unders: Boolroot_input_mask: c_long

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